IN2

Game developed during the 1st school year (beside White) at ENJMIN during 3 months.

Trailer

Game Concept

IN2 is a cooperative platformer game played by 2 players. The first one controls the main character called IN2 and a second one uses a custom device/peripheral to control a platform. Both players must coordinate together to beat the game.

Technology

Engine / Middleware:

  • XNA (game rendering)
  • Wwise (sound engine)
  • WiimoteLib (custom input device based on wiimote)
  • WinForm & GDI+ (level editor)

Languages:

  • C# for XNA & Winform
  • C++ and C++/CLR for WwiseSharp, a custom binding of Wwise C++ API to C# for this project.

Other:

  • Electronics & Optical Physics study about the custom input device.

Prize

Best Game Design (E-Magiciens 2010). Third in technical section.